The Team

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Before starting at Critical Role as an editor, Will worked in the film industry for many years and in many different capacities. He has worked with several companies in the industry, including IBM, Disney, Maker Studios, SoulPancake, and National Geographic. When not focused on editing, Will also writes and directs. He also plays dodgeball (which […]

Diana Jeanne Calalo is the Operations Manager at Critical Role, where she instills business solutions and facilitates market expansion initiative. She has previously worked in ecommerce startup, CPG global distribution, fast-fashion, and multi-line retail industries. Diana’s career trajectory and specialization centers on the development and implementation of aligning corporate and supply chain strategy, sustainably, in […]

Ivan Van Norman is the Head of Darrington Press, Critical Role’s game publishing company. Ivan has been producing tabletop games and media content for 10 years, as a co-owner of Hunters Entertainment (Alice is Missing, Altered Carbon, Outbreak: Undead), as well as consultant to many other companies, including Wizards of the Coast, and Hersch Games […]

Darcy L. Ross is the Marketing Manager of Darrington Press. She hails from the city of Chicago and the worlds of snail science, tabletop RPG publishing, and community building. Previously, she welcomed new and experienced RPG players with open arms as the Community Relations Coordinator for Monte Cook Games. She has worked with ConTessa to […]

Nadia was born and raised in Philadelphia, PA and received her degree at Temple University with a double major in Human Resources and Marketing. After receiving her bachelor’s degree, Nadia went off to fulfill her dreams in the fashion apparel industry and moved to New York City. She worked for Everlast Worldwide, the global leader […]

Shaunette DeTie is the Licensing Manager for Critical Role. She is an avowed workaholic with over 15 years of industry experience in the gaming and pop culture fandoms. Before joining the Critical Role team, she was a Senior Brand Manager at Bioworld Merchandising where she partnered with Hasbro, Universal, ViacomCBS and many more on growing […]

Max Schapiro is an editor for Critical Role who specializes in motion graphics and VFX work. A native of suburban New England, Max moved to Los Angeles to attend college at Loyola Marymount University and to pursue a career in film directing. After realizing directing brought him as much joy as eating a bowl of […]

Sarah Marie Campbell is the Financial Controller at Critical Role. Previously, she was the Chief Financial Officer of Sapphos Environmental, Inc. Sarah Marie has worked in corporate finance and strategic services for over 15 years and across several industries. Ms. Campbell also sits on the board for Families Forward Learning Center, a dual-generation literacy program […]

Jordyn Torrence is a graphic designer at Critical Role, as well as an illustrator and a self-proclaimed semi-professional dog petter. Before diving head first into the world of TTRPGs, Jordyn’s previous experiences centered around all things action sports and apparel design. Prior to joining CR’s merry band of adventurers, Jordyn worked in shoe design at […]

Spenser Starke is a Game Designer for Darrington Press, best known for the Ennie and Indiecade Award-Winning game Alice Is Missing. His previous work includes Kids on Brooms (the game used to power Dimension20’s Misfits and Magic) as well as Icarus, the Ennie-Nominated storytelling game about how great civilizations fall. Before joining the Critical Role […]

Jeremiah Rivas aka “Jerry” is the Project Coordinator at Critical Role. Jerry has enjoyed his time working for this wonderful team and glad to be part of the family. In his spare time, he enjoys chilling on the couch with his cat Sage and catching up on his backlog of films and TV shows. He […]

Sarah Leeper is a dedicated assistant editor at Critical Role, amidst her annual reading of The Lord of the Rings and her mission to watch every single Hammer horror film. Prior to joining the Critter family, Sarah spent many years at CollegeHumor as an assistant editor and working on any and every freelance project she […]

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